Old Style Game Framework How To..
Creating a Game with Old Style Game Framework.
This walk through create a side scroller game, where the player runs across the screen and jumps over obstacles. The walk through uses the Old Style Game Framework (1.0.2), Game Doc (1.2.3) and Game Designer (1.2.2).
Updated versions: Old Style Framework (1.1), Game Doc (1.3) and Game Designer (1.3)
- Go to the "Motion" tab. This tab has two areas, the selection
box of Animations and the Motion setup area. The Animation selection
box is updated automatically with the animations we created before.
- In the drop down. Select “TwoWayMotion” and click
“Set Motion Type”.
This will add two boxes in the lower right section. One with a label of “Right” and the other “Left”. - Select the GuyLeftAnimation icon and click on the “None”
box in the “Left” section. The image will appear in
that section.
- Do the same for the right box. Select “GuyRightAnimation” to “Right” section.
- Set the ID to “GuyRunning”.
- Click “Create Motion.” The lower right section will clear out and an icon will appear in the left selection box.
- In the drop down. Select “TwoWayMotion” and click
“Set Motion Type”.
- Next we will create the still motion.
- Select “TwoWayMotion” and click “Set Motion Type”.
- For the left, set the "GuyStandLeft" Animation.
- And for the right, set the "GuyStandRight" Animation.
- Set the ID to "GuyStand", and click "Create Motion"
- Now we are going to create the jump motion.
- Do the same steps for the running, except use the Jump animations.
- Set the ID to “GuyJump”
- Now we will create the fireball motion.
- Set the type to SingleMotion. The Fireball will only have one motion, since there is a single animation used for it.
- Set the ID to FireBall.
- Create the FireBall motion.
- Now for the explosion motion.
- Do the same for the Explosion animation, creating an Explosion Motion.
Next -> Sprites