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Packages that use BaseSound.SEQUENCE | |
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org.deken.game.animation | Animation package contains classes for animating the image of a game object. |
org.deken.game.sound | This package contains classes for working with sound. |
Uses of BaseSound.SEQUENCE in org.deken.game.animation |
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Methods in org.deken.game.animation with parameters of type BaseSound.SEQUENCE | |
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void |
BounceAnimation.notify(BaseSound.SEQUENCE sequence)
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void |
BounceOnceAnimation.notify(BaseSound.SEQUENCE sequence)
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Uses of BaseSound.SEQUENCE in org.deken.game.sound |
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Methods in org.deken.game.sound that return BaseSound.SEQUENCE | |
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static BaseSound.SEQUENCE |
BaseSound.SEQUENCE.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static BaseSound.SEQUENCE[] |
BaseSound.SEQUENCE.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Methods in org.deken.game.sound with parameters of type BaseSound.SEQUENCE | |
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void |
SoundListener.notify(BaseSound.SEQUENCE sequence)
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protected void |
BaseSound.notifyListeners(BaseSound.SEQUENCE sequence)
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