Uses of Interface
org.deken.game.movement.Movement

Packages that use Movement
org.deken.game.movement The Movement package contains classes that allow a game piece to move. 
org.deken.game.sprites The pieces package contains the game pieces that will be used by the old style engine. 
 

Uses of Movement in org.deken.game.movement
 

Subinterfaces of Movement in org.deken.game.movement
 interface KeyMovement
          Title: KeyMovement
 interface MouseMovement
          Title: MouseMovement
 

Classes in org.deken.game.movement that implement Movement
 class BaseMovement
           Title: BaseAnimation
 class FourKeyMovement
           Title: Key Movement
 class FourKeyToTile4Movement
           Title: FourKeyToTileMovement
 class MouseDragMovement
           Title: MouseDragMovement
 class NoMovement
           Title: NoMovement
 class PathFindingToTile4Movement
           Title: PathFindingToTileMovement
 class ScriptMovement
           Title: ScriptMovement
 class SimpleMovement
           Title: SimpleMovement
 class TimeMovement
           Title: TimeMovement
 class ToCorner4Movement
           Title: ToCorner4Movement
 class ToTile4Movement
           Title: ToTileMovement
 class TwoKeyMovement
           
 class Wander8Movement
           Title: Wander8Movement
 class WanderToTile4Movement
           Title: WanderToTile4Movement
 

Methods in org.deken.game.movement that return Movement
 Movement Movement.copy(Actor actor)
          Copies the movement.
 Movement NoMovement.copy(Actor actor)
           
 Movement PathFindingToTile4Movement.copy(Actor actor)
           
 Movement ScriptMovement.copy(Actor actor)
           
 Movement WanderToTile4Movement.copy(Actor actor)
           
 

Methods in org.deken.game.movement with parameters of type Movement
protected  void BaseMovement.baseCopy(Movement newMovement)
           
 

Uses of Movement in org.deken.game.sprites
 

Fields in org.deken.game.sprites declared as Movement
protected  Movement Actor.movement
           
 

Methods in org.deken.game.sprites that return Movement
 Movement Actor.getMovement()
           
 

Methods in org.deken.game.sprites with parameters of type Movement
 void Actor.setMovement(Movement movement)
           
 

Constructors in org.deken.game.sprites with parameters of type Movement
Actor(Motion motion, Movement movement, SpriteSize size)
           
Actor(Motion motion, Movement movement, SpriteSize size, Animation stillAnimation)
           
BaseActor(Motion motion, Movement movement, SpriteSize size)
          BaseActor
BaseActor(Motion motion, Movement movement, SpriteSize size, Animation stillAnimation)
          BaseActor