Uses of Class
org.deken.game.input.InputMouseAction

Packages that use InputMouseAction
org.deken.game.component Components package holds game components, which are striped down version of java components. 
org.deken.game.input The Input package holds all the classes and interface for handling input events. 
org.deken.game.map.renderer   
org.deken.game.movement The Movement package contains classes that allow a game piece to move. 
 

Uses of InputMouseAction in org.deken.game.component
 

Methods in org.deken.game.component with parameters of type InputMouseAction
 void GButton.notifyListener(InputMouseAction inputMouseAction)
          Receive Mouse actions.
 void GDecoratedContainer.notifyListener(InputMouseAction inputMouseAction)
           
 void GLabel.notifyListener(InputMouseAction inputMouseAction)
           
 void GMenu.notifyListener(InputMouseAction inputMouseAction)
           
 void GMenuPopout.notifyListener(InputMouseAction inputMouseAction)
           
 void GParagraph.notifyListener(InputMouseAction inputMouseAction)
           
 void GScrollingLabel.notifyListener(InputMouseAction inputMouseAction)
           
 void GScrollingParagraph.notifyListener(InputMouseAction inputMouseAction)
           
 void GSimpleContainer.notifyListener(InputMouseAction inputMouseAction)
           
 void GTableContainer.notifyListener(InputMouseAction inputMouseAction)
           
 void GTextEntry.notifyListener(InputMouseAction inputMouseAction)
           
 void GToggleButton.notifyListener(InputMouseAction inputMouseAction)
          Receive Mouse actions.
 void GWindow.notifyListener(InputMouseAction inputMouseAction)
           
 void MultiMenu.notifyListener(InputMouseAction inputMouseAction)
           
 

Uses of InputMouseAction in org.deken.game.input
 

Methods in org.deken.game.input that return InputMouseAction
static InputMouseAction InputMonitor.getInputMouseActionForCode(InputMonitor.Mouse mouseEnum)
          getInputMouseActionForCode Creates an InputMouseAction with the given name and default behavior, and maps it to the given Mouse enum.
protected  InputMouseAction Actions.getMouseAction(int mouseCode)
          Returns the InputMouseAction for the mouseCode
 

Methods in org.deken.game.input with parameters of type InputMouseAction
 void Actions.clearMouseAction(InputMouseAction inputMouseAction)
          Deprecated. Not Used
 void Actions.mapToMouse(InputMouseAction inputAction, InputMonitor.Mouse mouseEnum)
          Deprecated. Not used
 void InputMonitor.mapToMouse(InputMouseAction inputAction, InputMonitor.Mouse mouseEnum)
          Deprecated. Not used
 void InputMouseListener.notifyListener(InputMouseAction inputMouseAction)
          notifyListener
 

Constructors in org.deken.game.input with parameters of type InputMouseAction
Actions(InputAction[] keySingleActions, InputAction anyKeyActions, InputMouseAction[] mouseActions)
           
 

Uses of InputMouseAction in org.deken.game.map.renderer
 

Methods in org.deken.game.map.renderer with parameters of type InputMouseAction
 void MouseScrollTileMapRenderer.notifyListener(InputMouseAction ima)
           
 

Uses of InputMouseAction in org.deken.game.movement
 

Methods in org.deken.game.movement that return InputMouseAction
 InputMouseAction[] MouseDragMovement.getInputMouseActions()
           
 InputMouseAction[] MouseMovement.getInputMouseActions()
          getInputMouseActions This methods returns the list of InputMouseActions for this MouseMovement.
 

Methods in org.deken.game.movement with parameters of type InputMouseAction
 void MouseDragMovement.addInputMouseAction(InputMouseAction inputMouseAction, int action)
           
 void MouseMovement.addInputMouseAction(InputMouseAction inputMouseAction, int action)
          addInputAction This method add an InputMouseAction to the MouseMovement, for the action.
 void MouseDragMovement.notifyListener(InputMouseAction inputMouseAction)
           
 

Constructors in org.deken.game.movement with parameters of type InputMouseAction
MouseDragMovement(GameLocation gameLocation, SpriteSize size, InputMouseAction mouseClick, InputMouseAction mouseMove)
          MouseDragMovement