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Packages that use Action.Behavior | |
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org.deken.game.input | The Input package holds all the classes and interface for handling input events. |
Uses of Action.Behavior in org.deken.game.input |
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Fields in org.deken.game.input declared as Action.Behavior | |
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protected Action.Behavior |
Action.behavior
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Methods in org.deken.game.input that return Action.Behavior | |
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static Action.Behavior |
Action.Behavior.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static Action.Behavior[] |
Action.Behavior.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Constructors in org.deken.game.input with parameters of type Action.Behavior | |
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InputAction(int keyEventId,
Action.Behavior behavior)
Creates an InputAction with the specified behavior. |
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InputMouseAction(InputMonitor.Mouse mouseID,
Action.Behavior behavior)
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