Uses of Class
org.deken.game.input.InputAction

Packages that use InputAction
org.deken.game The Old Style Game framework. 
org.deken.game.component Components package holds game components, which are striped down version of java components. 
org.deken.game.input The Input package holds all the classes and interface for handling input events. 
org.deken.game.map.renderer   
org.deken.game.movement The Movement package contains classes that allow a game piece to move. 
org.deken.game.movement.actions   
 

Uses of InputAction in org.deken.game
 

Methods in org.deken.game with parameters of type InputAction
 void GameFrame.addInputAction(InputAction inputAction)
           
 void ManualGameTimer.addInputAction(InputAction inputAction)
           
 void GameFrame.notifyListener(InputAction inputAction)
           
 void ManualGameTimer.notifyListener(InputAction inputAction)
           
 

Uses of InputAction in org.deken.game.component
 

Methods in org.deken.game.component with parameters of type InputAction
 void GButton.addInputAction(InputAction inputAction)
           
 void GMenu.addInputAction(InputAction inputAction)
           
 void GButton.addKeyAction(InputAction keyAction)
          Add a key input action, that will trigger this button.
 void GButton.notifyListener(InputAction inputAction)
          Receive Key actions.
 void GMenu.notifyListener(InputAction inputAction)
          Listen for the up and down arrow keys, to move the selection.
 

Uses of InputAction in org.deken.game.input
 

Methods in org.deken.game.input that return InputAction
 InputAction Actions.getAnyKeyActions()
          Deprecated. Not Used
static InputAction InputMonitor.getInputActionForKey(int keyCode, java.lang.String name)
          getInputActionForKey Creates an InputAction with the given name and default key behavior, and maps it to the given key code.
protected  InputAction Actions.getKeySingleAction(int keyCode)
          Gets the InputAction that is linked to this single key event.
 

Methods in org.deken.game.input with parameters of type InputAction
 void InputListener.addInputAction(InputAction inputAction)
          add an InputAction for monitoring.
 void Actions.clearAction(InputAction inputAction)
          Deprecated. Not Used
 void InputMonitor.clearMap(InputAction inputAction)
          Deprecated. Not used
 void InputListener.notifyListener(InputAction inputAction)
          This method is called when any event occurs.
 

Constructors in org.deken.game.input with parameters of type InputAction
Actions(InputAction[] keySingleActions, InputAction anyKeyActions, InputMouseAction[] mouseActions)
           
Actions(InputAction[] keySingleActions, InputAction anyKeyActions, InputMouseAction[] mouseActions)
           
 

Uses of InputAction in org.deken.game.map.renderer
 

Methods in org.deken.game.map.renderer with parameters of type InputAction
 void MouseScrollTileMapRenderer.addInputAction(InputAction inputAction)
           
 void MouseScrollTileMapRenderer.notifyListener(InputAction inputAction)
           
 

Uses of InputAction in org.deken.game.movement
 

Methods in org.deken.game.movement that return InputAction
 InputAction[] TimeMovement.getInputActions()
          This method returns null, since there are no InputAction associated with this.
 

Methods in org.deken.game.movement with parameters of type InputAction
 void FourKeyMovement.addInputAction(InputAction inputAction)
           
 void FourKeyToTile4Movement.addInputAction(InputAction inputAction)
           
 void TwoKeyMovement.addInputAction(InputAction inputAction)
           
 void TimeMovement.addInputAction(InputAction inputAction, int action)
          Since this class has no InputActions, this method does nothing.
 void FourKeyMovement.notifyListener(InputAction inputAction)
           
 void FourKeyToTile4Movement.notifyListener(InputAction inputAction)
           
 void TwoKeyMovement.notifyListener(InputAction inputAction)
          This identifies which key was pressed or released.
 

Uses of InputAction in org.deken.game.movement.actions
 

Methods in org.deken.game.movement.actions that return InputAction
 InputAction KeyDirectionAction.getInputAction()
           
 

Methods in org.deken.game.movement.actions with parameters of type InputAction
 void KeyDirectionAction.setInputAction(InputAction inputAction)