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java.lang.Objectorg.deken.game.animation.BaseAnimation
org.deken.game.animation.RandomAnimation
public class RandomAnimation
Title: RandomAnimationStrip Description: The images in the animation strip are displayed randomly, for the duration of each frame. Copyright: Copyright (c) 2005
Field Summary |
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Fields inherited from class org.deken.game.animation.BaseAnimation |
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height, imageEffect, name, sequenceTime, sound, totalDuration, totalFrames, width, xOffset, yOffset |
Constructor Summary | |
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protected |
RandomAnimation()
Used by copy(). |
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RandomAnimation(java.awt.Image image,
long duration)
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Method Summary | |
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void |
addFrame(java.awt.Image image,
long duration)
This adds an image to the animation strip, with a duration in milliseconds. |
RandomAnimation |
copy()
Copy Animation |
void |
draw(java.awt.Graphics2D graphics,
int x,
int y)
Draws the current frame index to the GameGFX, including any animation offsets. |
boolean |
equals(java.lang.Object obj)
Determines if two animation strips are the same, based on size of image and number of frames. |
java.awt.Image |
getFrame(int i)
This retrieves the specified frame. |
java.awt.Image |
getImage()
This returns the current frame of the animated strip. |
boolean |
isAnimating()
This animation strip will generate random images forever. |
void |
reset()
This reset the animation strip, setting it to begin a new. |
void |
update(long elapseTime)
This takes the elapse time, since the last update, and adds it to the total sequence time. |
Methods inherited from class org.deken.game.animation.BaseAnimation |
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addImageEffect, baseUpdate, copyParent, getHeight, getName, getSound, getTotalDuration, getWidth, getXOffset, getYOffset, setName, setOffsets, setSound |
Methods inherited from class java.lang.Object |
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clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public RandomAnimation(java.awt.Image image, long duration)
image
- Imageduration
- longprotected RandomAnimation()
Method Detail |
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public void addFrame(java.awt.Image image, long duration)
image
- Imageduration
- longpublic void draw(java.awt.Graphics2D graphics, int x, int y)
graphics
- x
- y
- public boolean equals(java.lang.Object obj)
equals
in class java.lang.Object
obj
- Object
public void reset()
public void update(long elapseTime)
elapseTime
- longpublic java.awt.Image getFrame(int i)
i
- int
public java.awt.Image getImage()
public boolean isAnimating()
public RandomAnimation copy()
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