Uses of Interface
org.deken.game.sound.Sound

Packages that use Sound
org.deken.game.animation Animation package contains classes for animating the image of a game object. 
org.deken.game.sound This package contains classes for working with sound. 
 

Uses of Sound in org.deken.game.animation
 

Methods in org.deken.game.animation that return Sound
 Sound Animation.getSound()
          Returns the sound for this animation.
 Sound BaseAnimation.getSound()
          Returns the sound for this animation.
 Sound NoAnimation.getSound()
           
 Sound RandomListAnimation.getSound()
           
 

Uses of Sound in org.deken.game.sound
 

Classes in org.deken.game.sound that implement Sound
 class BaseSound
          Title: BaseSound
 class LoopedSound
          Title: TODO
 class RandomSound
          Title: SoundRandomClips
 class SingleSound
          Title: SingleSound
 class TimeListeningSound
           Title: TimeListeningSound
 

Fields in org.deken.game.sound declared as Sound
protected  Sound TimeListeningSound.sound
           
 

Methods in org.deken.game.sound that return Sound
 Sound Sound.copy()
          Copies the sound.
 Sound TimeListeningSound.getSound()
           
 

Methods in org.deken.game.sound with parameters of type Sound
 void TimeListeningSound.setSound(Sound sound)
           
 

Constructors in org.deken.game.sound with parameters of type Sound
TimeListeningSound(Sound sound, long totalTime, long[] playTimes)
          TimeListeningSound needs a Sound object.