org.deken.game.input
Interface InputMouseListener

All Known Subinterfaces:
MouseMovement
All Known Implementing Classes:
ConfigurationMenu, GButton, GComponent, GContainer, GDecoratedContainer, GLabel, GMenu, GMenuPopout, GParagraph, GScrollingLabel, GScrollingParagraph, GSimpleContainer, GTableContainer, GTextContainer, GTextEntry, GToggleButton, GWindow, GWindow.CloseButton, MouseDragMovement, MouseScrollTileMapRenderer, MultiMenu

public interface InputMouseListener

Title: InputMotionListener

Description: This interface is used with the InputMouseMonitor. Any class that needs to be notified by a mouse motion event, needs to Implement this interface.

Copyright: Copyright (c) 2006

Version:
1.0
Author:
Gary Deken

Method Summary
 void notifyListener(InputMouseAction inputMouseAction)
          notifyListener
 

Method Detail

notifyListener

void notifyListener(InputMouseAction inputMouseAction)
notifyListener

This method is called when any Mouse Motion event occurs.

Parameters:
inputMouseAction - InputMouseAction