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Packages that use Background | |
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org.deken.game.background | |
org.deken.game.map | The Map package contains various maps for storing the locations of game pieces. |
Uses of Background in org.deken.game.background |
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Classes in org.deken.game.background that implement Background | |
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class |
FixedBackground
Title: FixedBackground |
class |
LayeredBackground
Title: LayeredBackground |
class |
PanLengthBackground
Title: PanLengthBackground |
class |
PanSpeedBackground
Title: PanSpeedBackground |
class |
ParallaxBackground
Title: ParallaxBackground |
class |
ParallaxWrapBackground
Title: ParallaxWrapBackground |
class |
ScrollBackground
Title: ScrollBackground |
Methods in org.deken.game.background with parameters of type Background | |
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void |
LayeredBackground.addBackground(Background background)
Adds the Background to the top of the layers. |
void |
LayeredBackground.addBackground(int layer,
Background background)
Adds the Background at the specified layer. |
Uses of Background in org.deken.game.map |
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Fields in org.deken.game.map declared as Background | |
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protected Background |
GameMap.background
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Methods in org.deken.game.map that return Background | |
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Background |
GameMap.getBackground()
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Methods in org.deken.game.map with parameters of type Background | |
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void |
GameMap.setBackground(Background background)
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