Uses of Class
org.deken.game.collision.Collision

Packages that use Collision
org.deken.game.collision   
 

Uses of Collision in org.deken.game.collision
 

Methods in org.deken.game.collision that return Collision
 Collision CollisionMap.getSpriteCollision(Sprite sprite)
          Check if a Sprite is colliding with another Sprite.
 Collision Simple2DCollisionDetection.getSpriteCollision(Sprite sprite)
          Check if a Sprite is colliding with another Sprite.
 Collision SimpleCollisionDetection.getSpriteCollision(Sprite sprite)
          Check if a Sprite is colliding with another Sprite.
 Collision CollisionMap.getTileCollision(Actor actor, double movementX, double movementY, int movementLayer)
          Check if the Actor sprite will collide with a tile element.
 Collision Simple2DCollisionDetection.getTileCollision(Actor actor, double newX, double newY, int newLayer)
          Check if the Actor sprite will collide with a tile element.
 Collision SimpleCollisionDetection.getTileCollision(Actor actor, double movementX, double movementY, int layer)