Oldstyle Game Framework (1.0.2) Documentation


Packages
org.deken.game The Old Style Game framework.
org.deken.game.animation Animation package contains classes for animating the image of a game object.
org.deken.game.animation.imageFx  
org.deken.game.background  
org.deken.game.collision  
org.deken.game.component Components package holds game components, which are striped down version of java components.
org.deken.game.component.layout  
org.deken.game.exception  
org.deken.game.graphics Begin with a one sentence summary about this package.
org.deken.game.images  
org.deken.game.input The Input package holds all the classes and interface for handling input events.
org.deken.game.io  
org.deken.game.map The Map package contains various maps for storing the locations of game pieces.
org.deken.game.map.renderer  
org.deken.game.map.wrapping  
org.deken.game.motion The motion package contains classes for controlling the motion of a game piece.
org.deken.game.movement The Movement package contains classes that allow a game piece to move.
org.deken.game.movement.actions  
org.deken.game.pathfinding  
org.deken.game.scene This package contains scene objects that build a type of scene for game play.
org.deken.game.sound This package contains classes for working with sound.
org.deken.game.sound.audio  
org.deken.game.sound.audio.clipAudioFilter  
org.deken.game.sound.audio.midiAudioFilter  
org.deken.game.sound.audio.streamAudioFilter  
org.deken.game.sound.midi  
org.deken.game.sprites The pieces package contains the game pieces that will be used by the old style engine.
org.deken.game.state  
org.deken.game.trigger  
org.deken.game.utils The util package contains standard utilities used by the Old Style framework.