Uses of Class
org.deken.game.input.Action.Behavior

Packages that use Action.Behavior
org.deken.game.input The Input package holds all the classes and interface for handling input events. 
 

Uses of Action.Behavior in org.deken.game.input
 

Fields in org.deken.game.input declared as Action.Behavior
protected  Action.Behavior Action.behavior
           
 

Methods in org.deken.game.input that return Action.Behavior
static Action.Behavior Action.Behavior.valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static Action.Behavior[] Action.Behavior.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Constructors in org.deken.game.input with parameters of type Action.Behavior
InputAction(int keyEventId, Action.Behavior behavior)
          Creates an InputAction with the specified behavior.
InputMouseAction(InputMonitor.Mouse mouseID, Action.Behavior behavior)