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Packages that use Collision | |
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org.deken.game.collision |
Uses of Collision in org.deken.game.collision |
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Methods in org.deken.game.collision that return Collision | |
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Collision |
CollisionMap.getSpriteCollision(Sprite sprite)
Check if a Sprite is colliding with another Sprite. |
Collision |
Simple2DCollisionDetection.getSpriteCollision(Sprite sprite)
Check if a Sprite is colliding with another Sprite. |
Collision |
SimpleCollisionDetection.getSpriteCollision(Sprite sprite)
Check if a Sprite is colliding with another Sprite. |
Collision |
CollisionMap.getTileCollision(Actor actor,
double movementX,
double movementY,
int movementLayer)
Check if the Actor sprite will collide with a tile element. |
Collision |
Simple2DCollisionDetection.getTileCollision(Actor actor,
double newX,
double newY,
int newLayer)
Check if the Actor sprite will collide with a tile element. |
Collision |
SimpleCollisionDetection.getTileCollision(Actor actor,
double movementX,
double movementY,
int layer)
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