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Packages that use InputMouseAction | |
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org.deken.game.component | Components package holds game components, which are striped down version of java components. |
org.deken.game.input | The Input package holds all the classes and interface for handling input events. |
org.deken.game.map.renderer | |
org.deken.game.movement | The Movement package contains classes that allow a game piece to move. |
Uses of InputMouseAction in org.deken.game.component |
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Methods in org.deken.game.component with parameters of type InputMouseAction | |
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void |
GButton.notifyListener(InputMouseAction inputMouseAction)
Receive Mouse actions. |
void |
GDecoratedContainer.notifyListener(InputMouseAction inputMouseAction)
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void |
GLabel.notifyListener(InputMouseAction inputMouseAction)
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void |
GMenu.notifyListener(InputMouseAction inputMouseAction)
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void |
GMenuPopout.notifyListener(InputMouseAction inputMouseAction)
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void |
GParagraph.notifyListener(InputMouseAction inputMouseAction)
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void |
GScrollingLabel.notifyListener(InputMouseAction inputMouseAction)
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void |
GScrollingParagraph.notifyListener(InputMouseAction inputMouseAction)
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void |
GSimpleContainer.notifyListener(InputMouseAction inputMouseAction)
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void |
GTableContainer.notifyListener(InputMouseAction inputMouseAction)
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void |
GTextEntry.notifyListener(InputMouseAction inputMouseAction)
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void |
GToggleButton.notifyListener(InputMouseAction inputMouseAction)
Receive Mouse actions. |
void |
GWindow.notifyListener(InputMouseAction inputMouseAction)
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void |
MultiMenu.notifyListener(InputMouseAction inputMouseAction)
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Uses of InputMouseAction in org.deken.game.input |
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Methods in org.deken.game.input that return InputMouseAction | |
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static InputMouseAction |
InputMonitor.getInputMouseActionForCode(InputMonitor.Mouse mouseEnum)
getInputMouseActionForCode Creates an InputMouseAction with the given name and default behavior, and maps it to the given Mouse enum. |
protected InputMouseAction |
Actions.getMouseAction(int mouseCode)
Returns the InputMouseAction for the mouseCode |
Methods in org.deken.game.input with parameters of type InputMouseAction | |
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void |
Actions.clearMouseAction(InputMouseAction inputMouseAction)
Deprecated. Not Used |
void |
Actions.mapToMouse(InputMouseAction inputAction,
InputMonitor.Mouse mouseEnum)
Deprecated. Not used |
void |
InputMonitor.mapToMouse(InputMouseAction inputAction,
InputMonitor.Mouse mouseEnum)
Deprecated. Not used |
void |
InputMouseListener.notifyListener(InputMouseAction inputMouseAction)
notifyListener |
Constructors in org.deken.game.input with parameters of type InputMouseAction | |
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Actions(InputAction[] keySingleActions,
InputAction anyKeyActions,
InputMouseAction[] mouseActions)
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Uses of InputMouseAction in org.deken.game.map.renderer |
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Methods in org.deken.game.map.renderer with parameters of type InputMouseAction | |
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void |
MouseScrollTileMapRenderer.notifyListener(InputMouseAction ima)
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Uses of InputMouseAction in org.deken.game.movement |
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Methods in org.deken.game.movement that return InputMouseAction | |
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InputMouseAction[] |
MouseDragMovement.getInputMouseActions()
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InputMouseAction[] |
MouseMovement.getInputMouseActions()
getInputMouseActions This methods returns the list of InputMouseActions for this MouseMovement. |
Methods in org.deken.game.movement with parameters of type InputMouseAction | |
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void |
MouseDragMovement.addInputMouseAction(InputMouseAction inputMouseAction,
int action)
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void |
MouseMovement.addInputMouseAction(InputMouseAction inputMouseAction,
int action)
addInputAction This method add an InputMouseAction to the MouseMovement, for the action. |
void |
MouseDragMovement.notifyListener(InputMouseAction inputMouseAction)
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Constructors in org.deken.game.movement with parameters of type InputMouseAction | |
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MouseDragMovement(GameLocation gameLocation,
SpriteSize size,
InputMouseAction mouseClick,
InputMouseAction mouseMove)
MouseDragMovement |
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