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targetX
- Variable in class org.deken.game.movement.
ToTile4Movement
targetXTile
- Variable in class org.deken.game.movement.
ToCorner4Movement
targetXTile
- Variable in class org.deken.game.movement.
ToTile4Movement
targetY
- Variable in class org.deken.game.movement.
ToTile4Movement
targetYTile
- Variable in class org.deken.game.movement.
ToCorner4Movement
targetYTile
- Variable in class org.deken.game.movement.
ToTile4Movement
textList
- Variable in class org.deken.game.component.
GScrollingParagraph
thread
- Variable in class org.deken.game.io.
AbstractServer
ThreadPool
- Class in
org.deken.game.utils
Title: ThreadPool
ThreadPool(int)
- Constructor for class org.deken.game.utils.
ThreadPool
Creates a new ThreadPool.
tick()
- Method in class org.deken.game.
DualProcGameTimer
tick()
- Method in class org.deken.game.
GameTimer
TileAnimation
- Class in
org.deken.game.animation
Title: TileAnimationStrip Description: Copyright: Copyright (c) 2005
TileAnimation()
- Constructor for class org.deken.game.animation.
TileAnimation
Used by copy().
TileMap
- Class in
org.deken.game.map
Title: TileMap
TileMap(int, int)
- Constructor for class org.deken.game.map.
TileMap
Game2DMap Creates a new Game2DMap with the specified width and height (in number of tiles) of the map.
TileMap(int, int, int)
- Constructor for class org.deken.game.map.
TileMap
Creates a new Game2DMap with the specified width, height and layers (in number of tiles) of the map.
TileMap(MapSize)
- Constructor for class org.deken.game.map.
TileMap
Creates a new Game2DMap with the specified width, height and layers (in number of tiles) of the map.
TileMapRender
- Interface in
org.deken.game.map
TileMapRenderer
- Class in
org.deken.game.map.renderer
Copyright: Copyright (c) March 27, 2013
TileMapRenderer(GameMap)
- Constructor for class org.deken.game.map.renderer.
TileMapRenderer
TileMapRenderer
TileMovementListener
- Interface in
org.deken.game.movement
Title: TileMovementListener
tileReached(int, int)
- Method in interface org.deken.game.movement.
TileMovementListener
tiles
- Variable in class org.deken.game.map.
TileMap
TileSection
- Class in
org.deken.game.map
Title: Tile2DSection
TileSection(int, int)
- Constructor for class org.deken.game.map.
TileSection
TileSection(MapSize)
- Constructor for class org.deken.game.map.
TileSection
TimeListener
- Interface in
org.deken.game.utils
timeListeners
- Variable in class org.deken.game.
GameTimer
TimeListeningSound
- Class in
org.deken.game.sound
Title: TimeListeningSound
TimeListeningSound(Sound, long, long[])
- Constructor for class org.deken.game.sound.
TimeListeningSound
TimeListeningSound needs a Sound object.
TimeMovement
- Class in
org.deken.game.movement
Title: TimeMovement
TimeMovement()
- Constructor for class org.deken.game.movement.
TimeMovement
TimeMovement
TimeMovementAction
- Class in
org.deken.game.movement.actions
Title: TimeMovementAction
TimeMovementAction(GameVector, long)
- Constructor for class org.deken.game.movement.actions.
TimeMovementAction
TimeMovementAction Constructor that takes the GameVector and the long value of the time in milliseconds.
TimeMovementAction(GameVector, int)
- Constructor for class org.deken.game.movement.actions.
TimeMovementAction
TimeMovementAction Constructor that takes the GameVector and the int value of the time in seconds.
toArray()
- Method in class org.deken.game.utils.
EmptyList
toArray(T[])
- Method in class org.deken.game.utils.
EmptyList
toBufferedImage(Image)
- Static method in class org.deken.game.images.
ImageFX
ToCorner4Movement
- Class in
org.deken.game.movement
Title: ToCorner4Movement
ToCorner4Movement()
- Constructor for class org.deken.game.movement.
ToCorner4Movement
ToCorner4Movement(MapSize, Actor)
- Constructor for class org.deken.game.movement.
ToCorner4Movement
top
- Variable in class org.deken.game.sprites.
BoundingBox
toString()
- Method in class org.deken.game.collision.
Collision
toString()
- Method in class org.deken.game.component.
GScrollingLabel
toString()
- Method in class org.deken.game.component.
GText
toString()
- Method in class org.deken.game.images.
Measurements
toString()
- Method in class org.deken.game.input.
Action
toString()
- Method in class org.deken.game.map.
GameLocation
toString()
- Method in class org.deken.game.map.
MapElement
toString()
- Method in class org.deken.game.map.
MapSize
toString()
- Method in class org.deken.game.movement.
GameVector
toString()
- Method in class org.deken.game.movement.
Wander8Movement
toString()
- Method in class org.deken.game.pathfinding.
NodeFourWay
toString()
- Method in class org.deken.game.sprites.
BoundingBox
toString()
- Method in class org.deken.game.sprites.
Sprite
toString()
- Method in class org.deken.game.sprites.
SpriteSize
totalDuration
- Variable in class org.deken.game.animation.
BaseAnimation
totalFrames
- Variable in class org.deken.game.animation.
BaseAnimation
totalTime
- Variable in class org.deken.game.
GameTimer
totalTime
- Variable in class org.deken.game.sound.
TimeListeningSound
ToTile4Movement
- Class in
org.deken.game.movement
Title: ToTileMovement
ToTile4Movement()
- Constructor for class org.deken.game.movement.
ToTile4Movement
ToTile4Movement(MapSize, Actor)
- Constructor for class org.deken.game.movement.
ToTile4Movement
TranslucentImage
- Class in
org.deken.game.animation.imageFx
Title: TODO
TranslucentImage(float)
- Constructor for class org.deken.game.animation.imageFx.
TranslucentImage
Trigger
- Class in
org.deken.game.trigger
Title: Trigger
Trigger()
- Constructor for class org.deken.game.trigger.
Trigger
Trigger.TRIGGER_TIMES
- Enum in
org.deken.game.trigger
TriggerListener
- Interface in
org.deken.game.trigger
Title: TriggerListener
TwoKeyMovement
- Class in
org.deken.game.movement
TwoKeyMovement()
- Constructor for class org.deken.game.movement.
TwoKeyMovement
TwoKeyMovement
TwoKeyMovement(int, int)
- Constructor for class org.deken.game.movement.
TwoKeyMovement
TwoWayMotion
- Class in
org.deken.game.motion
Title: TwoWayMotion
TwoWayMotion(Animation, Animation)
- Constructor for class org.deken.game.motion.
TwoWayMotion
TwoWayMotion
TwoWayMotion(Animation[])
- Constructor for class org.deken.game.motion.
TwoWayMotion
TwoWayMotion
TwoWayMotion()
- Constructor for class org.deken.game.motion.
TwoWayMotion
Used by copy().
Overview
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