Uses of Interface
org.deken.game.background.Background

Packages that use Background
org.deken.game.background   
org.deken.game.map The Map package contains various maps for storing the locations of game pieces. 
 

Uses of Background in org.deken.game.background
 

Classes in org.deken.game.background that implement Background
 class FixedBackground
           Title: FixedBackground
 class LayeredBackground
           Title: LayeredBackground
 class PanLengthBackground
           Title: PanLengthBackground
 class PanSpeedBackground
           Title: PanSpeedBackground
 class ParallaxBackground
           Title: ParallaxBackground
 class ParallaxWrapBackground
           Title: ParallaxWrapBackground
 class ScrollBackground
           Title: ScrollBackground
 

Methods in org.deken.game.background with parameters of type Background
 void LayeredBackground.addBackground(Background background)
          Adds the Background to the top of the layers.
 void LayeredBackground.addBackground(int layer, Background background)
          Adds the Background at the specified layer.
 

Uses of Background in org.deken.game.map
 

Fields in org.deken.game.map declared as Background
protected  Background GameMap.background
           
 

Methods in org.deken.game.map that return Background
 Background GameMap.getBackground()
           
 

Methods in org.deken.game.map with parameters of type Background
 void GameMap.setBackground(Background background)