Uses of Class
org.deken.game.movement.GameVector

Packages that use GameVector
org.deken.game.background   
org.deken.game.movement The Movement package contains classes that allow a game piece to move. 
org.deken.game.movement.actions   
org.deken.game.scene This package contains scene objects that build a type of scene for game play. 
 

Uses of GameVector in org.deken.game.background
 

Constructors in org.deken.game.background with parameters of type GameVector
ScrollBackground(Animation animation, GameVector direction)
           
 

Uses of GameVector in org.deken.game.movement
 

Fields in org.deken.game.movement declared as GameVector
protected  GameVector BaseMovement.gameVector
           
 

Methods in org.deken.game.movement that return GameVector
 GameVector GameVector.copy()
          Make a copy of this GameVector
 GameVector BaseMovement.getGameVector()
          This returns the GameVector.
 GameVector Movement.getGameVector()
          This returns the current GameVector for this movement.
 GameVector NoMovement.getGameVector()
           
 GameVector ScriptMovement.getGameVector()
           
 GameVector TimeMovement.getGameVector()
          This returns the current GameVector, based on the time.
 

Methods in org.deken.game.movement with parameters of type GameVector
 void GameVector.add(GameVector vector)
          Adds the specified GameVector to this GameVector.
 double GameVector.dot(GameVector vector)
          vectorA.vectorB
 boolean GameVector.equals(GameVector vector)
           
 void SimpleMovement.setGameVector(GameVector gameVector)
           
 void GameVector.subtract(GameVector vector)
          Subtracts two vectors.
 

Constructors in org.deken.game.movement with parameters of type GameVector
SimpleMovement(GameVector gameVector)
          SimpleMovement Creates a SimpleMovement going in the direction of the GameVector.
 

Uses of GameVector in org.deken.game.movement.actions
 

Fields in org.deken.game.movement.actions declared as GameVector
protected  GameVector ScriptMovementAction.gameVector
           
 

Methods in org.deken.game.movement.actions that return GameVector
 GameVector ScriptMovementAction.getGameVector()
           
 GameVector TimeMovementAction.getGameVector()
          getGameVector This retrieve the GameVector.
 

Methods in org.deken.game.movement.actions with parameters of type GameVector
 void TimeMovementAction.setGameVector(GameVector gameVector)
          setGameVector Sets the GameVector.
 

Constructors in org.deken.game.movement.actions with parameters of type GameVector
TimeMovementAction(GameVector gameVector, int timeInSeconds)
          TimeMovementAction Constructor that takes the GameVector and the int value of the time in seconds.
TimeMovementAction(GameVector gameVector, long timeInMilliseconds)
          TimeMovementAction Constructor that takes the GameVector and the long value of the time in milliseconds.
 

Uses of GameVector in org.deken.game.scene
 

Constructors in org.deken.game.scene with parameters of type GameVector
ScrollScene(GameVector vector, java.awt.Image backGroundImage)
          ScrollScene
ScrollScene(GameVector vector, int width, int height)