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OldStyleGameFrame
- Class in
org.deken.game
Deprecated.
User GameFrame
OldStyleGameFrame(GameMap, String, int, int, String, boolean)
- Constructor for class org.deken.game.
OldStyleGameFrame
Deprecated.
OldStyleGameFrame
OldStyleGameFrame(GameMap, String, int, int, String)
- Constructor for class org.deken.game.
OldStyleGameFrame
Deprecated.
OldStyleGameFrame
OldStyleGameFrame(GameMap, String, int, int)
- Constructor for class org.deken.game.
OldStyleGameFrame
Deprecated.
OldStyleGameFrame
ON_CLICK
- Static variable in class org.deken.game.component.
ButtonNotify
ON_RELEASE
- Static variable in class org.deken.game.component.
ButtonNotify
OnceAnimation
- Class in
org.deken.game.animation
Title: OnceAnimationStrip Description: The animation strip is run once, and then it stays on the last frame of the sequence.
OnceAnimation(Image, long)
- Constructor for class org.deken.game.animation.
OnceAnimation
OnceAnimation()
- Constructor for class org.deken.game.animation.
OnceAnimation
Used by copy().
open()
- Method in class org.deken.game.io.
AbstractConnection
org.deken.game
- package org.deken.game
The Old Style Game framework.
org.deken.game.animation
- package org.deken.game.animation
Animation package contains classes for animating the image of a game object.
org.deken.game.animation.imageFx
- package org.deken.game.animation.imageFx
org.deken.game.background
- package org.deken.game.background
org.deken.game.collision
- package org.deken.game.collision
org.deken.game.component
- package org.deken.game.component
Components package holds game components, which are striped down version of java components.
org.deken.game.component.layout
- package org.deken.game.component.layout
org.deken.game.exception
- package org.deken.game.exception
org.deken.game.graphics
- package org.deken.game.graphics
Begin with a one sentence summary about this package.
org.deken.game.images
- package org.deken.game.images
org.deken.game.input
- package org.deken.game.input
The Input package holds all the classes and interface for handling input events.
org.deken.game.io
- package org.deken.game.io
org.deken.game.map
- package org.deken.game.map
The Map package contains various maps for storing the locations of game pieces.
org.deken.game.map.renderer
- package org.deken.game.map.renderer
org.deken.game.map.wrapping
- package org.deken.game.map.wrapping
org.deken.game.motion
- package org.deken.game.motion
The motion package contains classes for controlling the motion of a game piece.
org.deken.game.movement
- package org.deken.game.movement
The Movement package contains classes that allow a game piece to move.
org.deken.game.movement.actions
- package org.deken.game.movement.actions
org.deken.game.pathfinding
- package org.deken.game.pathfinding
org.deken.game.scene
- package org.deken.game.scene
This package contains scene objects that build a type of scene for game play.
org.deken.game.sound
- package org.deken.game.sound
This package contains classes for working with sound.
org.deken.game.sound.audio
- package org.deken.game.sound.audio
org.deken.game.sound.audio.clipAudioFilter
- package org.deken.game.sound.audio.clipAudioFilter
org.deken.game.sound.audio.midiAudioFilter
- package org.deken.game.sound.audio.midiAudioFilter
org.deken.game.sound.audio.streamAudioFilter
- package org.deken.game.sound.audio.streamAudioFilter
org.deken.game.sound.midi
- package org.deken.game.sound.midi
org.deken.game.sprites
- package org.deken.game.sprites
The pieces package contains the game pieces that will be used by the old style engine.
org.deken.game.state
- package org.deken.game.state
org.deken.game.trigger
- package org.deken.game.trigger
org.deken.game.utils
- package org.deken.game.utils
The util package contains standard utilities used by the Old Style framework.
out
- Variable in class org.deken.game.io.
AbstractConnection
overTime
- Variable in class org.deken.game.movement.actions.
ScriptMovementAction
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