A B C D E F G H I J K L M N O P R S T U V W X Y

T

targetX - Variable in class org.deken.game.movement.ToTile4Movement
 
targetXTile - Variable in class org.deken.game.movement.ToCorner4Movement
 
targetXTile - Variable in class org.deken.game.movement.ToTile4Movement
 
targetY - Variable in class org.deken.game.movement.ToTile4Movement
 
targetYTile - Variable in class org.deken.game.movement.ToCorner4Movement
 
targetYTile - Variable in class org.deken.game.movement.ToTile4Movement
 
textList - Variable in class org.deken.game.component.GScrollingParagraph
 
thread - Variable in class org.deken.game.io.AbstractServer
 
ThreadPool - Class in org.deken.game.utils
Title: ThreadPool
ThreadPool(int) - Constructor for class org.deken.game.utils.ThreadPool
Creates a new ThreadPool.
tick() - Method in class org.deken.game.DualProcGameTimer
 
tick() - Method in class org.deken.game.GameTimer
 
TileAnimation - Class in org.deken.game.animation
Title: TileAnimationStrip Description: Copyright: Copyright (c) 2005
TileAnimation() - Constructor for class org.deken.game.animation.TileAnimation
Used by copy().
TileMap - Class in org.deken.game.map
Title: TileMap
TileMap(int, int) - Constructor for class org.deken.game.map.TileMap
Game2DMap Creates a new Game2DMap with the specified width and height (in number of tiles) of the map.
TileMap(int, int, int) - Constructor for class org.deken.game.map.TileMap
Creates a new Game2DMap with the specified width, height and layers (in number of tiles) of the map.
TileMap(MapSize) - Constructor for class org.deken.game.map.TileMap
Creates a new Game2DMap with the specified width, height and layers (in number of tiles) of the map.
TileMapRender - Interface in org.deken.game.map
 
TileMapRenderer - Class in org.deken.game.map.renderer
Copyright: Copyright (c) March 27, 2013
TileMapRenderer(GameMap) - Constructor for class org.deken.game.map.renderer.TileMapRenderer
TileMapRenderer
TileMovementListener - Interface in org.deken.game.movement
Title: TileMovementListener
tileReached(int, int) - Method in interface org.deken.game.movement.TileMovementListener
 
tiles - Variable in class org.deken.game.map.TileMap
 
TileSection - Class in org.deken.game.map
Title: Tile2DSection
TileSection(int, int) - Constructor for class org.deken.game.map.TileSection
 
TileSection(MapSize) - Constructor for class org.deken.game.map.TileSection
 
TimeListener - Interface in org.deken.game.utils
 
timeListeners - Variable in class org.deken.game.GameTimer
 
TimeListeningSound - Class in org.deken.game.sound
Title: TimeListeningSound
TimeListeningSound(Sound, long, long[]) - Constructor for class org.deken.game.sound.TimeListeningSound
TimeListeningSound needs a Sound object.
TimeMovement - Class in org.deken.game.movement
Title: TimeMovement
TimeMovement() - Constructor for class org.deken.game.movement.TimeMovement
TimeMovement
TimeMovementAction - Class in org.deken.game.movement.actions
Title: TimeMovementAction
TimeMovementAction(GameVector, long) - Constructor for class org.deken.game.movement.actions.TimeMovementAction
TimeMovementAction Constructor that takes the GameVector and the long value of the time in milliseconds.
TimeMovementAction(GameVector, int) - Constructor for class org.deken.game.movement.actions.TimeMovementAction
TimeMovementAction Constructor that takes the GameVector and the int value of the time in seconds.
toArray() - Method in class org.deken.game.utils.EmptyList
 
toArray(T[]) - Method in class org.deken.game.utils.EmptyList
 
toBufferedImage(Image) - Static method in class org.deken.game.images.ImageFX
 
ToCorner4Movement - Class in org.deken.game.movement
Title: ToCorner4Movement
ToCorner4Movement() - Constructor for class org.deken.game.movement.ToCorner4Movement
 
ToCorner4Movement(MapSize, Actor) - Constructor for class org.deken.game.movement.ToCorner4Movement
 
top - Variable in class org.deken.game.sprites.BoundingBox
 
toString() - Method in class org.deken.game.collision.Collision
 
toString() - Method in class org.deken.game.component.GScrollingLabel
 
toString() - Method in class org.deken.game.component.GText
 
toString() - Method in class org.deken.game.images.Measurements
 
toString() - Method in class org.deken.game.input.Action
 
toString() - Method in class org.deken.game.map.GameLocation
 
toString() - Method in class org.deken.game.map.MapElement
 
toString() - Method in class org.deken.game.map.MapSize
 
toString() - Method in class org.deken.game.movement.GameVector
 
toString() - Method in class org.deken.game.movement.Wander8Movement
 
toString() - Method in class org.deken.game.pathfinding.NodeFourWay
 
toString() - Method in class org.deken.game.sprites.BoundingBox
 
toString() - Method in class org.deken.game.sprites.Sprite
 
toString() - Method in class org.deken.game.sprites.SpriteSize
 
totalDuration - Variable in class org.deken.game.animation.BaseAnimation
 
totalFrames - Variable in class org.deken.game.animation.BaseAnimation
 
totalTime - Variable in class org.deken.game.GameTimer
 
totalTime - Variable in class org.deken.game.sound.TimeListeningSound
 
ToTile4Movement - Class in org.deken.game.movement
Title: ToTileMovement
ToTile4Movement() - Constructor for class org.deken.game.movement.ToTile4Movement
 
ToTile4Movement(MapSize, Actor) - Constructor for class org.deken.game.movement.ToTile4Movement
 
TranslucentImage - Class in org.deken.game.animation.imageFx
Title: TODO
TranslucentImage(float) - Constructor for class org.deken.game.animation.imageFx.TranslucentImage
 
Trigger - Class in org.deken.game.trigger
Title: Trigger
Trigger() - Constructor for class org.deken.game.trigger.Trigger
 
Trigger.TRIGGER_TIMES - Enum in org.deken.game.trigger
 
TriggerListener - Interface in org.deken.game.trigger
Title: TriggerListener
TwoKeyMovement - Class in org.deken.game.movement
 
TwoKeyMovement() - Constructor for class org.deken.game.movement.TwoKeyMovement
TwoKeyMovement
TwoKeyMovement(int, int) - Constructor for class org.deken.game.movement.TwoKeyMovement
 
TwoWayMotion - Class in org.deken.game.motion
Title: TwoWayMotion
TwoWayMotion(Animation, Animation) - Constructor for class org.deken.game.motion.TwoWayMotion
TwoWayMotion
TwoWayMotion(Animation[]) - Constructor for class org.deken.game.motion.TwoWayMotion
TwoWayMotion
TwoWayMotion() - Constructor for class org.deken.game.motion.TwoWayMotion
Used by copy().

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