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fail(Exception, String)
- Static method in class org.deken.game.io.
AbstractServer
fastCeil(float)
- Static method in class org.deken.game.utils.
FastMath
fastCos(double)
- Static method in class org.deken.game.utils.
FastMath
fastFloor(float)
- Static method in class org.deken.game.utils.
FastMath
FastMath
- Class in
org.deken.game.utils
Title: FastTrig
FastMath()
- Constructor for class org.deken.game.utils.
FastMath
fastRound(float)
- Static method in class org.deken.game.utils.
FastMath
fastSin(double)
- Static method in class org.deken.game.utils.
FastMath
FileUtilities
- Class in
org.deken.game.utils
Title: FileUtilities
FileUtilities()
- Constructor for class org.deken.game.utils.
FileUtilities
filter(byte[], int, int)
- Method in class org.deken.game.sound.audio.streamAudioFilter.
DistanceStreamFilter
filter Filters the sound so that it gets more quiet with distance.
filter(byte[], int, int)
- Method in class org.deken.game.sound.audio.streamAudioFilter.
EchoStreamFilter
filter
filter(byte[])
- Method in class org.deken.game.sound.audio.streamAudioFilter.
StreamAudioFilter
Filters an array of samples.
filter(byte[], int, int)
- Method in class org.deken.game.sound.audio.streamAudioFilter.
StreamAudioFilter
Filters an array of samples.
FilteredAudioStream
- Class in
org.deken.game.sound.audio
Title: FilteredSoundStream
FilteredAudioStream(InputStream, StreamAudioFilter)
- Constructor for class org.deken.game.sound.audio.
FilteredAudioStream
Creates a new FilteredSoundStream object with the specified InputStream and SoundFilter.
FindPathsFourWay
- Class in
org.deken.game.pathfinding
Title: FindPaths
FindPathsFourWay(MapElement[][][], MapSize, PathFinding)
- Constructor for class org.deken.game.pathfinding.
FindPathsFourWay
FindPathsFourWay(MapElement[][][], MapSize, PathFinding, FindPathsFourWay.TARGETING)
- Constructor for class org.deken.game.pathfinding.
FindPathsFourWay
FindPathsFourWay(MapElement[][][], PathFinding, int, int, int, int)
- Constructor for class org.deken.game.pathfinding.
FindPathsFourWay
FindPathsFourWay(MapElement[][][], PathFinding, FindPathsFourWay.TARGETING, int, int, int, int)
- Constructor for class org.deken.game.pathfinding.
FindPathsFourWay
Creates a FindPathsFourWay, that will uses the
tiles
as the map starting at location
startX, startY
to
endX, endY
to build a Node map.
FindPathsFourWay.TARGETING
- Enum in
org.deken.game.pathfinding
FixedBackground
- Class in
org.deken.game.background
Title: FixedBackground
FixedBackground(Animation)
- Constructor for class org.deken.game.background.
FixedBackground
FlipImage
- Class in
org.deken.game.animation.imageFx
Title: FlipImage
FlipImage(FlipImage.FLIP)
- Constructor for class org.deken.game.animation.imageFx.
FlipImage
FlipImage.FLIP
- Enum in
org.deken.game.animation.imageFx
format(LogRecord)
- Method in class org.deken.game.utils.
GameLogFormatter
Format the given LogRecord.
FourKeyMovement
- Class in
org.deken.game.movement
Title: Key Movement
FourKeyMovement()
- Constructor for class org.deken.game.movement.
FourKeyMovement
KeyMovement
FourKeyMovement(int, int, int, int)
- Constructor for class org.deken.game.movement.
FourKeyMovement
Creates a FourKeyMovement with the key IDs for the four cardinal directions.
FourKeyToTile4Movement
- Class in
org.deken.game.movement
Title: FourKeyToTileMovement
FourKeyToTile4Movement()
- Constructor for class org.deken.game.movement.
FourKeyToTile4Movement
KeyMovement
FourKeyToTile4Movement(int, int, int, int, MapSize, Actor)
- Constructor for class org.deken.game.movement.
FourKeyToTile4Movement
Creates a FourKeyMovement with the key IDs for the four cardinal directions, using the MapSize to determine if at tile, and Actor for current location.
FourWayMotion
- Class in
org.deken.game.motion
Title: FourWayMotion
FourWayMotion(Animation, Animation, Animation, Animation)
- Constructor for class org.deken.game.motion.
FourWayMotion
FourWayMovement
FourWayMotion(Animation[])
- Constructor for class org.deken.game.motion.
FourWayMotion
FourWayMotion The animation array is set in the order of the FourWayMotion constants for directions.
FourWayMotion()
- Constructor for class org.deken.game.motion.
FourWayMotion
Used by copy().
frameRate
- Static variable in class org.deken.game.utils.
GameLog
FreeStyleMap
- Class in
org.deken.game.map
Title: FreeStyleMap
FreeStyleMap(int, int)
- Constructor for class org.deken.game.map.
FreeStyleMap
Creates a FreeStyleMap given the height and width, that has no specific grid size.
FreeStyleMap(MapSize)
- Constructor for class org.deken.game.map.
FreeStyleMap
Creates a FreeStyleMap based on the MapSize.
FreeStyleRenderer
- Class in
org.deken.game.map.renderer
Title: FreeStyleRenderer
FreeStyleRenderer(GameMap)
- Constructor for class org.deken.game.map.renderer.
FreeStyleRenderer
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