Uses of Interface
org.deken.game.collision.CollisionMap

Packages that use CollisionMap
org.deken.game.collision   
org.deken.game.map The Map package contains various maps for storing the locations of game pieces. 
org.deken.game.sprites The pieces package contains the game pieces that will be used by the old style engine. 
 

Uses of CollisionMap in org.deken.game.collision
 

Classes in org.deken.game.collision that implement CollisionMap
 class Simple2DCollisionDetection
           Title: SimpleCollisionDetection
 class SimpleCollisionDetection
          Title: SimpleFreeFormCollision Detection
 

Uses of CollisionMap in org.deken.game.map
 

Fields in org.deken.game.map declared as CollisionMap
protected  CollisionMap GameMap.collisionMap
           
 

Methods in org.deken.game.map with parameters of type CollisionMap
 void FreeStyleMap.setCollisionMap(CollisionMap collisionMap)
           
abstract  void GameMap.setCollisionMap(CollisionMap collisionMap)
           
 void TileMap.setCollisionMap(CollisionMap collisionMap)
           
 

Uses of CollisionMap in org.deken.game.sprites
 

Fields in org.deken.game.sprites declared as CollisionMap
protected  CollisionMap Sprite.collisionMap
           
 

Methods in org.deken.game.sprites with parameters of type CollisionMap
 void Sprite.setCollisionMap(CollisionMap collisionMap)
          setCollisionMap