org.deken.game.collision
Class Collision
java.lang.Object
org.deken.game.collision.Collision
public class Collision
- extends java.lang.Object
Title: Collision
Description: TODO
Copyright: Copyright (c) Mar 3, 2012
- Version:
- 1.0
- Author:
- Gary Deken
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Collision
public Collision(MapSize mapSize)
clear
public void clear()
getTileLocation
public GameLocation getTileLocation()
getSpriteCollided
public Sprite getSpriteCollided()
getNudgeDistance
public GameLocation getNudgeDistance()
getMapSize
public MapSize getMapSize()
isFudge
public boolean isFudge()
setSpriteCollided
public void setSpriteCollided(Sprite spriteCollided)
setTileLocation
public void setTileLocation(double x,
double y,
int layer)
setNudgeDistance
public void setNudgeDistance(double x,
double y,
int layer)
setFudge
public void setFudge(boolean fudge)
toString
public java.lang.String toString()
- Overrides:
toString
in class java.lang.Object