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See:
Description
Interface Summary | |
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InputListener | Title: InputListener Description: This interface is used with the InputMonitor. |
InputMouseListener | Title: InputMotionListener |
keyPolling | Title: keyPolling |
Class Summary | |
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Action | Title: Action |
Actions | Title: Actions |
InputAction | Title: InputAction |
InputMonitor | Title: InputMonitor |
InputMouseAction | Title: InputMouseAction |
KeyPollMonitor | Title: KeyPollMonitor |
Enum Summary | |
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Action.Behavior | NORMAL: The normal behavior will return true as long as the input (key) is held down. |
Action.State | |
InputMonitor.Mouse |
The Input package holds all the classes and interface for handling input events. These classes handle events from the user, that will go to the game pieces, menus and other user controlled objects, except for components.
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