Uses of Class
org.deken.game.map.GameLocation

Packages that use GameLocation
org.deken.game.collision   
org.deken.game.component Components package holds game components, which are striped down version of java components. 
org.deken.game.map The Map package contains various maps for storing the locations of game pieces. 
org.deken.game.movement The Movement package contains classes that allow a game piece to move. 
org.deken.game.movement.actions   
org.deken.game.pathfinding   
org.deken.game.sprites The pieces package contains the game pieces that will be used by the old style engine. 
 

Uses of GameLocation in org.deken.game.collision
 

Methods in org.deken.game.collision that return GameLocation
 GameLocation Collision.getNudgeDistance()
           
 GameLocation Collision.getTileLocation()
           
 

Uses of GameLocation in org.deken.game.component
 

Methods in org.deken.game.component with parameters of type GameLocation
 void GMenuPopout.setLocation(GameLocation location)
           
 

Uses of GameLocation in org.deken.game.map
 

Methods in org.deken.game.map that return GameLocation
 GameLocation GameLocation.copy()
           
 GameLocation MapSize.getPixelsFromTiles(GameLocation gameLocation)
          Creates a GameLocation that is in Pixels, from the tile size.
 GameLocation MapSize.getTileLocationFromLocation(GameLocation location)
           
 

Methods in org.deken.game.map with parameters of type GameLocation
 void FreeStyleMap.addSection(Section section, GameLocation gameLocation)
           
abstract  void GameMap.addSection(Section section, GameLocation gameLocation)
          Add a Section to the specified location.
 void TileMap.addSection(Section section, GameLocation gameLocation)
           
 void FreeStyleMap.addSprite(Sprite sprite, GameLocation gameLocation)
           
abstract  void GameMap.addSprite(Sprite sprite, GameLocation gameLocation)
          Add a sprite to the specified location.
 void TileMap.addSprite(Sprite sprite, GameLocation gameLocation)
          Adds the Sprite at the specified location, or does not set the tile if the specified location is outside the map.
 Sprite FreeStyleMap.addSpriteCopy(Sprite sprite, GameLocation gameLocation)
           
abstract  Sprite GameMap.addSpriteCopy(Sprite sprite, GameLocation gameLocation)
          Add a copy of the sprite to the specified location.
 Sprite TileMap.addSpriteCopy(Sprite sprite, GameLocation gameLocation)
          Adds the Sprite, as a copy, at the specified location, or does not set the tile if the specified location is outside the map.
 Decor FreeStyleMap.addTile(Decor decor, GameLocation gameLocation)
          This simply calls addSprite.
abstract  Decor GameMap.addTile(Decor decor, GameLocation gameLocation)
          Add a Tile to the specified location.
abstract  Decor Section.addTile(Decor decor, GameLocation gameLocation)
          Add a Tile to the specified location.
 Decor TileMap.addTile(Decor decor, GameLocation gameLocation)
          Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 Decor TileSection.addTile(Decor decor, GameLocation gameLocation)
          Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 Decor FreeStyleMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          This simply calls addSprite
abstract  Decor GameMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          Add a Tile to the specified location.
 Decor TileMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          /** Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 GameLocation MapSize.getPixelsFromTiles(GameLocation gameLocation)
          Creates a GameLocation that is in Pixels, from the tile size.
 GameLocation MapSize.getTileLocationFromLocation(GameLocation location)
           
 Decor FreeStyleMap.removeTile(GameLocation gameLocation)
           
abstract  Decor GameMap.removeTile(GameLocation gameLocation)
           
 Decor TileMap.removeTile(GameLocation gameLocation)
           
 void FreeStyleMap.setPlayer(Actor player, GameLocation gameLocation)
           
abstract  void GameMap.setPlayer(Actor player, GameLocation gameLocation)
          Sets the player Sprite.
 void TileMap.setPlayer(Actor player, GameLocation gameLocation)
           
 

Uses of GameLocation in org.deken.game.movement
 

Methods in org.deken.game.movement with parameters of type GameLocation
static float GameVector.getDirection(double originX, double originY, GameLocation point)
           
 void MouseDragMovement.setGameLocation(GameLocation gameLocation)
           
 

Constructors in org.deken.game.movement with parameters of type GameLocation
MouseDragMovement(GameLocation gameLocation, SpriteSize size, InputMouseAction mouseClick, InputMouseAction mouseMove)
          MouseDragMovement
 

Uses of GameLocation in org.deken.game.movement.actions
 

Constructors in org.deken.game.movement.actions with parameters of type GameLocation
ScriptDestinationAction(GameLocation destination)
          Action to move to a specific GameLocation in pixels.
 

Uses of GameLocation in org.deken.game.pathfinding
 

Methods in org.deken.game.pathfinding that return GameLocation
 GameLocation NodeLink.getFirstPosition()
           
 GameLocation Node.getGameLocation()
          The location of this node as a tile location.
 GameLocation NodeFourWay.getGameLocation()
           
 GameLocation NodeLink.getLocation(int index)
           
 

Uses of GameLocation in org.deken.game.sprites
 

Fields in org.deken.game.sprites declared as GameLocation
protected  GameLocation Sprite.location
           
 

Methods in org.deken.game.sprites that return GameLocation
 GameLocation Sprite.getLocation()
           
 

Methods in org.deken.game.sprites with parameters of type GameLocation
 void Sprite.setLocation(GameLocation location)