|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Sound | |
---|---|
org.deken.game.animation | Animation package contains classes for animating the image of a game object. |
org.deken.game.sound | This package contains classes for working with sound. |
Uses of Sound in org.deken.game.animation |
---|
Methods in org.deken.game.animation that return Sound | |
---|---|
Sound |
Animation.getSound()
Returns the sound for this animation. |
Sound |
BaseAnimation.getSound()
Returns the sound for this animation. |
Sound |
NoAnimation.getSound()
|
Sound |
RandomListAnimation.getSound()
|
Uses of Sound in org.deken.game.sound |
---|
Classes in org.deken.game.sound that implement Sound | |
---|---|
class |
BaseSound
Title: BaseSound |
class |
LoopedSound
Title: TODO |
class |
RandomSound
Title: SoundRandomClips |
class |
SingleSound
Title: SingleSound |
class |
TimeListeningSound
Title: TimeListeningSound |
Fields in org.deken.game.sound declared as Sound | |
---|---|
protected Sound |
TimeListeningSound.sound
|
Methods in org.deken.game.sound that return Sound | |
---|---|
Sound |
Sound.copy()
Copies the sound. |
Sound |
TimeListeningSound.getSound()
|
Methods in org.deken.game.sound with parameters of type Sound | |
---|---|
void |
TimeListeningSound.setSound(Sound sound)
|
Constructors in org.deken.game.sound with parameters of type Sound | |
---|---|
TimeListeningSound(Sound sound,
long totalTime,
long[] playTimes)
TimeListeningSound needs a Sound object. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |