Uses of Class
org.deken.game.sound.BaseSound.SEQUENCE

Packages that use BaseSound.SEQUENCE
org.deken.game.animation Animation package contains classes for animating the image of a game object. 
org.deken.game.sound This package contains classes for working with sound. 
 

Uses of BaseSound.SEQUENCE in org.deken.game.animation
 

Methods in org.deken.game.animation with parameters of type BaseSound.SEQUENCE
 void BounceAnimation.notify(BaseSound.SEQUENCE sequence)
           
 void BounceOnceAnimation.notify(BaseSound.SEQUENCE sequence)
           
 

Uses of BaseSound.SEQUENCE in org.deken.game.sound
 

Methods in org.deken.game.sound that return BaseSound.SEQUENCE
static BaseSound.SEQUENCE BaseSound.SEQUENCE.valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static BaseSound.SEQUENCE[] BaseSound.SEQUENCE.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in org.deken.game.sound with parameters of type BaseSound.SEQUENCE
 void SoundListener.notify(BaseSound.SEQUENCE sequence)
           
protected  void BaseSound.notifyListeners(BaseSound.SEQUENCE sequence)