Uses of Class
org.deken.game.map.GameMap

Packages that use GameMap
org.deken.game The Old Style Game framework. 
org.deken.game.collision   
org.deken.game.component Components package holds game components, which are striped down version of java components. 
org.deken.game.map The Map package contains various maps for storing the locations of game pieces. 
org.deken.game.map.renderer   
 

Uses of GameMap in org.deken.game
 

Fields in org.deken.game declared as GameMap
protected  GameMap BaseGameCanvas.gameMap
           
protected  GameMap GamePanel.gameMap
          Deprecated.  
protected  GameMap OldStyleGameFrame.gameMap
          Deprecated.  
 

Methods in org.deken.game with parameters of type GameMap
abstract  void BaseGameCanvas.setGameMap(GameMap gameMap)
           
 void GameCanvas.setGameMap(GameMap gameMap)
          Sets the GameMap into this GameCanvas.
 void GamePanel.setGameMap(GameMap gameMap)
          Deprecated. Sets the GameMap into this GamePanel.
 void ManualGameCanvas.setGameMap(GameMap gameMap)
          Sets the GameMap into this GameCanvas.
 

Constructors in org.deken.game with parameters of type GameMap
GameCanvas(GameMap gameMap)
          GameCanvas
GameCanvas(GameMap gameMap, int width, int height)
          GameCanvas
GamePanel(GameMap gameMap)
          Deprecated. GamePanel
GamePanel(GameMap gameMap, int width, int height)
          Deprecated. GamePanel
ManualGameCanvas(GameMap gameMap, int stepKey, int tenStepKey)
          GameCanvas
ManualGameCanvas(GameMap gameMap, int width, int height, int stepKey, int tenStepKey)
          GameCanvas
OldStyleGameFrame(GameMap gameMap, java.lang.String frameName, int width, int height)
          Deprecated. OldStyleGameFrame
OldStyleGameFrame(GameMap gameMap, java.lang.String frameName, int width, int height, java.lang.String iconFile)
          Deprecated. OldStyleGameFrame
OldStyleGameFrame(GameMap gameMap, java.lang.String frameName, int width, int height, java.lang.String iconFile, boolean center)
          Deprecated. OldStyleGameFrame
 

Uses of GameMap in org.deken.game.collision
 

Constructors in org.deken.game.collision with parameters of type GameMap
Simple2DCollisionDetection(GameMap gamemap)
           
SimpleCollisionDetection(GameMap gamemap)
           
 

Uses of GameMap in org.deken.game.component
 

Constructors in org.deken.game.component with parameters of type GameMap
MultiMenu(int screenWidth, int screenHeight, GameMap gameMap)
           
 

Uses of GameMap in org.deken.game.map
 

Subclasses of GameMap in org.deken.game.map
 class FreeStyleMap
           Title: FreeStyleMap
 class TileMap
           Title: TileMap
 

Uses of GameMap in org.deken.game.map.renderer
 

Fields in org.deken.game.map.renderer declared as GameMap
protected  GameMap BaseMapRenderer.map
           
 

Constructors in org.deken.game.map.renderer with parameters of type GameMap
BackgroundScrollTileMapRenderer(GameMap map)
          Deprecated.  
BackgroundScrollTileMapRenderer(int mapWidth, int mapHeight, GameMap map)
          Deprecated.  
BaseMapRenderer(GameMap map)
           
FreeStyleRenderer(GameMap map)
           
MouseScrollTileMapRenderer(GameMap map, MouseScrollTileMapRenderer.SCROLL_TYPE scrollType)
           
MouseScrollTileMapRenderer(GameMap map, MouseScrollTileMapRenderer.SCROLL_TYPE scrollType, boolean scrollBackGround)
          The background does not scroll by default.
MouseScrollTileMapRenderer(int mapWidth, int mapHeight, GameMap map, MouseScrollTileMapRenderer.SCROLL_TYPE scrollType)
           
MouseScrollTileMapRenderer(int mapWidth, int mapHeight, GameMap map, MouseScrollTileMapRenderer.SCROLL_TYPE scrollType, boolean scrollBackGround)
          The background does not scroll by default.
ScrollTileMapRenderer(GameMap map)
           
ScrollTileMapRenderer(int mapWidth, int mapHeight, GameMap map)
           
StaticTileMapRenderer(GameMap map)
           
TileMapRenderer(GameMap map)
          TileMapRenderer