Uses of Class
org.deken.game.sprites.Decor

Packages that use Decor
org.deken.game.map The Map package contains various maps for storing the locations of game pieces. 
org.deken.game.sprites The pieces package contains the game pieces that will be used by the old style engine. 
 

Uses of Decor in org.deken.game.map
 

Methods in org.deken.game.map that return Decor
 Decor FreeStyleMap.addTile(Decor decor, GameLocation gameLocation)
          This simply calls addSprite.
abstract  Decor GameMap.addTile(Decor decor, GameLocation gameLocation)
          Add a Tile to the specified location.
abstract  Decor Section.addTile(Decor decor, GameLocation gameLocation)
          Add a Tile to the specified location.
 Decor TileMap.addTile(Decor decor, GameLocation gameLocation)
          Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 Decor TileSection.addTile(Decor decor, GameLocation gameLocation)
          Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 Decor FreeStyleMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          This simply calls addSprite
abstract  Decor GameMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          Add a Tile to the specified location.
 Decor TileMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          /** Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 Decor MapElement.getDecor()
          Returns the Decor at this location.
 Decor FreeStyleMap.removeTile(GameLocation gameLocation)
           
abstract  Decor GameMap.removeTile(GameLocation gameLocation)
           
 Decor TileMap.removeTile(GameLocation gameLocation)
           
 

Methods in org.deken.game.map with parameters of type Decor
 Decor FreeStyleMap.addTile(Decor decor, GameLocation gameLocation)
          This simply calls addSprite.
abstract  Decor GameMap.addTile(Decor decor, GameLocation gameLocation)
          Add a Tile to the specified location.
abstract  Decor Section.addTile(Decor decor, GameLocation gameLocation)
          Add a Tile to the specified location.
 Decor TileMap.addTile(Decor decor, GameLocation gameLocation)
          Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 Decor TileSection.addTile(Decor decor, GameLocation gameLocation)
          Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 Decor FreeStyleMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          This simply calls addSprite
abstract  Decor GameMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          Add a Tile to the specified location.
 Decor TileMap.addTile(Decor decor, GameLocation gameLocation, boolean placeHolder, boolean nonTileCollision)
          /** Adds the Decor (tile) at the specified location, or does not set the tile if the specified location is outside the map.
 void MapElement.setDecor(Decor decor)
          Sets the decor for this location.
 

Constructors in org.deken.game.map with parameters of type Decor
MapElement(Decor decor, boolean placeHolder, boolean nonCollision, int xTile, int yTile, int layerTile)
           
MapElement(Decor decor, int xTile, int yTile, int layerTile)
           
SectionElement(Decor decor, boolean placeHolder, int x, int y)
           
SectionElement(Decor decor, boolean placeHolder, int x, int y, int z)
           
 

Uses of Decor in org.deken.game.sprites
 

Subclasses of Decor in org.deken.game.sprites
 class DecorTriggerListener
          Title: DecorTriggerListener
 class MirrorTile
          Title: WrapTile
 class NullDecor
          Title: NullDecor
 

Methods in org.deken.game.sprites that return Decor
 Decor Decor.copy()
           
 Decor MirrorTile.copy()
          Due to the Mirroring of two tiles this Decor does not copy, but returns itself.
 Decor NullDecor.copy()
           
protected  Decor Decor.copyBase(Decor newDecor)
           
 

Methods in org.deken.game.sprites with parameters of type Decor
protected  Decor Decor.copyBase(Decor newDecor)