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Packages that use CollisionMap | |
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org.deken.game.collision | |
org.deken.game.map | The Map package contains various maps for storing the locations of game pieces. |
org.deken.game.sprites | The pieces package contains the game pieces that will be used by the old style engine. |
Uses of CollisionMap in org.deken.game.collision |
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Classes in org.deken.game.collision that implement CollisionMap | |
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class |
Simple2DCollisionDetection
Title: SimpleCollisionDetection |
class |
SimpleCollisionDetection
Title: SimpleFreeFormCollision Detection |
Uses of CollisionMap in org.deken.game.map |
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Fields in org.deken.game.map declared as CollisionMap | |
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protected CollisionMap |
GameMap.collisionMap
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Methods in org.deken.game.map with parameters of type CollisionMap | |
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void |
FreeStyleMap.setCollisionMap(CollisionMap collisionMap)
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abstract void |
GameMap.setCollisionMap(CollisionMap collisionMap)
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void |
TileMap.setCollisionMap(CollisionMap collisionMap)
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Uses of CollisionMap in org.deken.game.sprites |
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Fields in org.deken.game.sprites declared as CollisionMap | |
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protected CollisionMap |
Sprite.collisionMap
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Methods in org.deken.game.sprites with parameters of type CollisionMap | |
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void |
Sprite.setCollisionMap(CollisionMap collisionMap)
setCollisionMap |
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