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Packages that use GameMap | |
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org.deken.game | The Old Style Game framework. |
org.deken.game.collision | |
org.deken.game.component | Components package holds game components, which are striped down version of java components. |
org.deken.game.map | The Map package contains various maps for storing the locations of game pieces. |
org.deken.game.map.renderer |
Uses of GameMap in org.deken.game |
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Fields in org.deken.game declared as GameMap | |
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protected GameMap |
BaseGameCanvas.gameMap
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protected GameMap |
GamePanel.gameMap
Deprecated. |
protected GameMap |
OldStyleGameFrame.gameMap
Deprecated. |
Methods in org.deken.game with parameters of type GameMap | |
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abstract void |
BaseGameCanvas.setGameMap(GameMap gameMap)
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void |
GameCanvas.setGameMap(GameMap gameMap)
Sets the GameMap into this GameCanvas. |
void |
GamePanel.setGameMap(GameMap gameMap)
Deprecated. Sets the GameMap into this GamePanel. |
void |
ManualGameCanvas.setGameMap(GameMap gameMap)
Sets the GameMap into this GameCanvas. |
Constructors in org.deken.game with parameters of type GameMap | |
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GameCanvas(GameMap gameMap)
GameCanvas |
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GameCanvas(GameMap gameMap,
int width,
int height)
GameCanvas |
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GamePanel(GameMap gameMap)
Deprecated. GamePanel |
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GamePanel(GameMap gameMap,
int width,
int height)
Deprecated. GamePanel |
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ManualGameCanvas(GameMap gameMap,
int stepKey,
int tenStepKey)
GameCanvas |
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ManualGameCanvas(GameMap gameMap,
int width,
int height,
int stepKey,
int tenStepKey)
GameCanvas |
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OldStyleGameFrame(GameMap gameMap,
java.lang.String frameName,
int width,
int height)
Deprecated. OldStyleGameFrame |
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OldStyleGameFrame(GameMap gameMap,
java.lang.String frameName,
int width,
int height,
java.lang.String iconFile)
Deprecated. OldStyleGameFrame |
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OldStyleGameFrame(GameMap gameMap,
java.lang.String frameName,
int width,
int height,
java.lang.String iconFile,
boolean center)
Deprecated. OldStyleGameFrame |
Uses of GameMap in org.deken.game.collision |
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Constructors in org.deken.game.collision with parameters of type GameMap | |
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Simple2DCollisionDetection(GameMap gamemap)
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SimpleCollisionDetection(GameMap gamemap)
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Uses of GameMap in org.deken.game.component |
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Constructors in org.deken.game.component with parameters of type GameMap | |
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MultiMenu(int screenWidth,
int screenHeight,
GameMap gameMap)
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Uses of GameMap in org.deken.game.map |
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Subclasses of GameMap in org.deken.game.map | |
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class |
FreeStyleMap
Title: FreeStyleMap |
class |
TileMap
Title: TileMap |
Uses of GameMap in org.deken.game.map.renderer |
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Fields in org.deken.game.map.renderer declared as GameMap | |
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protected GameMap |
BaseMapRenderer.map
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