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Packages that use BaseAnimation | |
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org.deken.game.animation | Animation package contains classes for animating the image of a game object. |
Uses of BaseAnimation in org.deken.game.animation |
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Subclasses of BaseAnimation in org.deken.game.animation | |
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class |
BounceAnimation
Title: BounceAnimationStrip Description: An animation strip for a game peice, that bounces from the first frame to the last frame, repeatedly. |
class |
BounceOnceAnimation
Title: BounceOnceAnimationStrip Description: The animation strip runs through the sequence of frames, and upon reaching the end it bounces back, going back to the first frame. |
class |
DissolveAnimation
Title: DissolveAnimation |
class |
EllipseShapeAnimation
Title: Circle Shape Animation |
class |
LayeredAnimation
Title: LayeredAnimation |
class |
LoopedAnimation
Title: LoopedAnimationStrip Description: The animation strip is looped through the sequence, with no end. |
class |
OnceAnimation
Title: OnceAnimationStrip Description: The animation strip is run once, and then it stays on the last frame of the sequence. |
class |
RandomAnimation
Title: RandomAnimationStrip Description: The images in the animation strip are displayed randomly, for the duration of each frame. |
class |
RectangleShapeAnimation
Title: SquareShapeAnimation |
class |
StaticAnimation
Title: StaticAnimationStrip Description: An animation strip that is only a single frame. |
class |
TileAnimation
Title: TileAnimationStrip Description: Copyright: Copyright (c) 2005 |
Methods in org.deken.game.animation that return BaseAnimation | |
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protected BaseAnimation |
BaseAnimation.copyParent(BaseAnimation newStrip)
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Methods in org.deken.game.animation with parameters of type BaseAnimation | |
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protected BaseAnimation |
BaseAnimation.copyParent(BaseAnimation newStrip)
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