org.deken.game.component
Class GWindow

java.lang.Object
  extended by org.deken.game.sprites.Sprite
      extended by org.deken.game.component.GComponent
          extended by org.deken.game.component.GContainer
              extended by org.deken.game.component.GWindow
All Implemented Interfaces:
ButtonListener, InputMouseListener, Updateable

public class GWindow
extends GContainer
implements ButtonListener

Title: GWindow

Description: TODO

Copyright: Copyright (c) Nov 29, 2013

Version:
1.0
Author:
Gary Deken

Nested Class Summary
 class GWindow.CloseButton
           
 
Nested classes/interfaces inherited from class org.deken.game.component.GComponent
GComponent.Alignment, GComponent.MouseActions
 
Field Summary
 
Fields inherited from class org.deken.game.component.GContainer
backgroundColor, grabbed
 
Fields inherited from class org.deken.game.component.GComponent
horizontalAlignment, id, invalid, keyPolling, mouseActions, parent, requestKeyPolling, screenHeight, screenWidth, verticalAlignment, xOffSet, yOffSet
 
Fields inherited from class org.deken.game.sprites.Sprite
boundingBox, collisionMap, location, size
 
Constructor Summary
GWindow(int screenWidth, int screenHeight, GText heading)
          Create a GWindow with the giving GText heading.
GWindow(int screenWidth, int screenHeight, java.lang.String heading)
          Create a GWindow with the a size 10 plain sans serif black font
 
Method Summary
 void add(GComponent component)
           
 GComponent copy()
           
 void draw(java.awt.Graphics2D graphics, int xOffset, int yOffset)
          Draws the sprite with the current offset.
 java.util.List<? extends GComponent> getChildren()
           
 GComponent getComponentByName(java.lang.String name)
           
 void notifyButtonListener(java.lang.String name)
           
 void notifyListener(InputMouseAction inputMouseAction)
          notifyListener
 void remove(GComponent gameComponent)
           
 void setBorderColor(java.awt.Color borderColor)
           
 void setMonitored(boolean active)
           
 void setOpen(boolean isOpen)
           
protected  void spriteCollison(Sprite collideSprite)
          Handle the collision with another sprite.
 void update(long elapseTime)
          update
 void validate(java.awt.Graphics2D graphics)
           
 
Methods inherited from class org.deken.game.component.GContainer
copyBase, isGrabbed, isSizeSet, setBackgroundColor, setGrabbed, setScreenHeightWidth
 
Methods inherited from class org.deken.game.component.GComponent
addMouseAction, copyBase, getHorizontalAlignment, getMouseActions, getParent, getVerticalAlignment, getXLocation, getYLocation, isEnabled, positionHorizontalAlignment, positionVerticalAlignment, requestKeyPolling, setEnabled, setHorizontalAlignment, setInvalid, setKeyPolling, setParent, setVerticalAlignment
 
Methods inherited from class org.deken.game.sprites.Sprite
getBounds, getDepth, getHeight, getLocation, getName, getSize, getWidth, removeFromMap, setBoundingBox, setBoundingBox, setCollisionMap, setLocation, setName, setSize, toString, updateLocation
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

GWindow

public GWindow(int screenWidth,
               int screenHeight,
               java.lang.String heading)
Create a GWindow with the a size 10 plain sans serif black font

Parameters:
screenWidth -
screenHeight -
heading -

GWindow

public GWindow(int screenWidth,
               int screenHeight,
               GText heading)
Create a GWindow with the giving GText heading.

Parameters:
screenWidth -
screenHeight -
heading -
Method Detail

add

public void add(GComponent component)
Specified by:
add in class GContainer

copy

public GComponent copy()
Specified by:
copy in class GComponent
Returns:
GComponent

draw

public void draw(java.awt.Graphics2D graphics,
                 int xOffset,
                 int yOffset)
Description copied from class: GComponent
Draws the sprite with the current offset.

Specified by:
draw in class GComponent

getChildren

public java.util.List<? extends GComponent> getChildren()
Specified by:
getChildren in class GContainer
Returns:
List of GComponents that this GContainer holds.

getComponentByName

public GComponent getComponentByName(java.lang.String name)
Specified by:
getComponentByName in class GContainer
Returns:
GComponent

notifyButtonListener

public void notifyButtonListener(java.lang.String name)
Specified by:
notifyButtonListener in interface ButtonListener

notifyListener

public void notifyListener(InputMouseAction inputMouseAction)
Description copied from interface: InputMouseListener
notifyListener

This method is called when any Mouse Motion event occurs.

Specified by:
notifyListener in interface InputMouseListener
Parameters:
inputMouseAction - InputMouseAction

remove

public void remove(GComponent gameComponent)
Specified by:
remove in class GContainer

setBorderColor

public void setBorderColor(java.awt.Color borderColor)

setMonitored

public void setMonitored(boolean active)
Specified by:
setMonitored in class GComponent

setOpen

public void setOpen(boolean isOpen)

update

public void update(long elapseTime)
Description copied from class: GComponent
update

This method takes the elapse time, and calculates the new current frame of the animation.

Specified by:
update in interface Updateable
Specified by:
update in class GComponent
Parameters:
elapseTime - long

validate

public void validate(java.awt.Graphics2D graphics)
Specified by:
validate in class GComponent

spriteCollison

protected void spriteCollison(Sprite collideSprite)
Description copied from class: Sprite
Handle the collision with another sprite.

Specified by:
spriteCollison in class Sprite