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Packages that use GameVector | |
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org.deken.game.background | |
org.deken.game.movement | The Movement package contains classes that allow a game piece to move. |
org.deken.game.movement.actions | |
org.deken.game.scene | This package contains scene objects that build a type of scene for game play. |
Uses of GameVector in org.deken.game.background |
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Constructors in org.deken.game.background with parameters of type GameVector | |
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ScrollBackground(Animation animation,
GameVector direction)
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Uses of GameVector in org.deken.game.movement |
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Fields in org.deken.game.movement declared as GameVector | |
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protected GameVector |
BaseMovement.gameVector
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Methods in org.deken.game.movement that return GameVector | |
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GameVector |
GameVector.copy()
Make a copy of this GameVector |
GameVector |
BaseMovement.getGameVector()
This returns the GameVector. |
GameVector |
Movement.getGameVector()
This returns the current GameVector for this movement. |
GameVector |
NoMovement.getGameVector()
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GameVector |
ScriptMovement.getGameVector()
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GameVector |
TimeMovement.getGameVector()
This returns the current GameVector, based on the time. |
Methods in org.deken.game.movement with parameters of type GameVector | |
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void |
GameVector.add(GameVector vector)
Adds the specified GameVector to this GameVector. |
double |
GameVector.dot(GameVector vector)
vectorA.vectorB |
boolean |
GameVector.equals(GameVector vector)
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void |
SimpleMovement.setGameVector(GameVector gameVector)
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void |
GameVector.subtract(GameVector vector)
Subtracts two vectors. |
Constructors in org.deken.game.movement with parameters of type GameVector | |
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SimpleMovement(GameVector gameVector)
SimpleMovement Creates a SimpleMovement going in the direction of the GameVector. |
Uses of GameVector in org.deken.game.movement.actions |
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Fields in org.deken.game.movement.actions declared as GameVector | |
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protected GameVector |
ScriptMovementAction.gameVector
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Methods in org.deken.game.movement.actions that return GameVector | |
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GameVector |
ScriptMovementAction.getGameVector()
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GameVector |
TimeMovementAction.getGameVector()
getGameVector This retrieve the GameVector. |
Methods in org.deken.game.movement.actions with parameters of type GameVector | |
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void |
TimeMovementAction.setGameVector(GameVector gameVector)
setGameVector Sets the GameVector. |
Constructors in org.deken.game.movement.actions with parameters of type GameVector | |
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TimeMovementAction(GameVector gameVector,
int timeInSeconds)
TimeMovementAction Constructor that takes the GameVector and the int value of the time in seconds. |
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TimeMovementAction(GameVector gameVector,
long timeInMilliseconds)
TimeMovementAction Constructor that takes the GameVector and the long value of the time in milliseconds. |
Uses of GameVector in org.deken.game.scene |
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Constructors in org.deken.game.scene with parameters of type GameVector | |
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ScrollScene(GameVector vector,
java.awt.Image backGroundImage)
ScrollScene |
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ScrollScene(GameVector vector,
int width,
int height)
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