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OldStyleGameFrame - Class in org.deken.game
Deprecated. User GameFrame
OldStyleGameFrame(GameMap, String, int, int, String, boolean) - Constructor for class org.deken.game.OldStyleGameFrame
Deprecated. OldStyleGameFrame
OldStyleGameFrame(GameMap, String, int, int, String) - Constructor for class org.deken.game.OldStyleGameFrame
Deprecated. OldStyleGameFrame
OldStyleGameFrame(GameMap, String, int, int) - Constructor for class org.deken.game.OldStyleGameFrame
Deprecated. OldStyleGameFrame
ON_CLICK - Static variable in class org.deken.game.component.ButtonNotify
 
ON_RELEASE - Static variable in class org.deken.game.component.ButtonNotify
 
OnceAnimation - Class in org.deken.game.animation
Title: OnceAnimationStrip Description: The animation strip is run once, and then it stays on the last frame of the sequence.
OnceAnimation(Image, long) - Constructor for class org.deken.game.animation.OnceAnimation
 
OnceAnimation() - Constructor for class org.deken.game.animation.OnceAnimation
Used by copy().
open() - Method in class org.deken.game.io.AbstractConnection
 
org.deken.game - package org.deken.game
The Old Style Game framework.
org.deken.game.animation - package org.deken.game.animation
Animation package contains classes for animating the image of a game object.
org.deken.game.animation.imageFx - package org.deken.game.animation.imageFx
 
org.deken.game.background - package org.deken.game.background
 
org.deken.game.collision - package org.deken.game.collision
 
org.deken.game.component - package org.deken.game.component
Components package holds game components, which are striped down version of java components.
org.deken.game.component.layout - package org.deken.game.component.layout
 
org.deken.game.exception - package org.deken.game.exception
 
org.deken.game.graphics - package org.deken.game.graphics
Begin with a one sentence summary about this package.
org.deken.game.images - package org.deken.game.images
 
org.deken.game.input - package org.deken.game.input
The Input package holds all the classes and interface for handling input events.
org.deken.game.io - package org.deken.game.io
 
org.deken.game.map - package org.deken.game.map
The Map package contains various maps for storing the locations of game pieces.
org.deken.game.map.renderer - package org.deken.game.map.renderer
 
org.deken.game.map.wrapping - package org.deken.game.map.wrapping
 
org.deken.game.motion - package org.deken.game.motion
The motion package contains classes for controlling the motion of a game piece.
org.deken.game.movement - package org.deken.game.movement
The Movement package contains classes that allow a game piece to move.
org.deken.game.movement.actions - package org.deken.game.movement.actions
 
org.deken.game.pathfinding - package org.deken.game.pathfinding
 
org.deken.game.scene - package org.deken.game.scene
This package contains scene objects that build a type of scene for game play.
org.deken.game.sound - package org.deken.game.sound
This package contains classes for working with sound.
org.deken.game.sound.audio - package org.deken.game.sound.audio
 
org.deken.game.sound.audio.clipAudioFilter - package org.deken.game.sound.audio.clipAudioFilter
 
org.deken.game.sound.audio.midiAudioFilter - package org.deken.game.sound.audio.midiAudioFilter
 
org.deken.game.sound.audio.streamAudioFilter - package org.deken.game.sound.audio.streamAudioFilter
 
org.deken.game.sound.midi - package org.deken.game.sound.midi
 
org.deken.game.sprites - package org.deken.game.sprites
The pieces package contains the game pieces that will be used by the old style engine.
org.deken.game.state - package org.deken.game.state
 
org.deken.game.trigger - package org.deken.game.trigger
 
org.deken.game.utils - package org.deken.game.utils
The util package contains standard utilities used by the Old Style framework.
out - Variable in class org.deken.game.io.AbstractConnection
 
overTime - Variable in class org.deken.game.movement.actions.ScriptMovementAction
 

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