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Packages that use InputMonitor.Mouse | |
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org.deken.game.component | Components package holds game components, which are striped down version of java components. |
org.deken.game.input | The Input package holds all the classes and interface for handling input events. |
Uses of InputMonitor.Mouse in org.deken.game.component |
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Fields in org.deken.game.component with type parameters of type InputMonitor.Mouse | |
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protected java.util.List<InputMonitor.Mouse> |
GComponent.mouseActions
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Methods in org.deken.game.component that return types with arguments of type InputMonitor.Mouse | |
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java.util.List<InputMonitor.Mouse> |
GComponent.getMouseActions()
Returns a list of MouseActions that this component will listen for. |
Methods in org.deken.game.component with parameters of type InputMonitor.Mouse | |
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void |
GComponent.addMouseAction(InputMonitor.Mouse mouseAction)
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Constructors in org.deken.game.component with parameters of type InputMonitor.Mouse | |
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GComponent(InputMonitor.Mouse mouseAction)
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GContainer(int screenWidth,
int screenHeight,
InputMonitor.Mouse mouseAction)
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GContainer(int screenWidth,
int screenHeight,
InputMonitor.Mouse mouseAction,
int width,
int height)
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GDecoratedContainer(int screenWidth,
int screenHeight,
InputMonitor.Mouse mouseAction,
GContainer gameContainer)
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Uses of InputMonitor.Mouse in org.deken.game.input |
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Methods in org.deken.game.input that return InputMonitor.Mouse | |
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InputMonitor.Mouse |
InputMouseAction.getMouseID()
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static InputMonitor.Mouse |
InputMonitor.Mouse.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static InputMonitor.Mouse[] |
InputMonitor.Mouse.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Methods in org.deken.game.input with parameters of type InputMonitor.Mouse | |
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boolean |
Actions.addMouseButtonListener(InputMouseListener listener,
InputMonitor.Mouse mouseEnum)
Takes an InputMouseListener and adds it to a mouse button action, to be notified when the mouse button is pressed. |
static boolean |
InputMonitor.addMouseButtonListener(InputMouseListener listener,
InputMonitor.Mouse mouseEnum)
addMouseButtonListener Takes an InputMouseListener and adds it to a mouse button action, to be notified when the mouse button is pressed. |
static InputMouseAction |
InputMonitor.getInputMouseActionForCode(InputMonitor.Mouse mouseEnum)
getInputMouseActionForCode Creates an InputMouseAction with the given name and default behavior, and maps it to the given Mouse enum. |
boolean |
InputMouseAction.isEqual(InputMonitor.Mouse mouse)
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void |
Actions.mapToMouse(InputMouseAction inputAction,
InputMonitor.Mouse mouseEnum)
Deprecated. Not used |
void |
InputMonitor.mapToMouse(InputMouseAction inputAction,
InputMonitor.Mouse mouseEnum)
Deprecated. Not used |
static boolean |
InputMonitor.removeMouseButtonListener(InputMouseListener listener,
InputMonitor.Mouse mouseEnum)
removeMouseButtonListener This removes an InputMouseListener from the MouseList, for the Mouse enum entered. |
boolean |
Actions.removeMouseListener(InputMouseListener listener,
InputMonitor.Mouse mouseEnum)
This removes an InputMouseListener from the MouseList, for the Mouse enum entered. |
static boolean |
InputMonitor.removeMouseMotionListener(InputMouseListener listener,
InputMonitor.Mouse mouseEnum)
removeMouseMotionListener This removes an InputMouseListener from the Mouse Motion List. |
void |
Actions.unwireInputMouseListener(InputMonitor.Mouse mouseAction,
InputMouseListener inputMouseListener)
Wires in a Mouse Listener into this action. |
void |
Actions.wireInputMouseListener(InputMonitor.Mouse mouseAction,
InputMouseListener inputMouseListener)
Wires in a Mouse Listener into this action. |
Constructors in org.deken.game.input with parameters of type InputMonitor.Mouse | |
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InputMouseAction(InputMonitor.Mouse mouseID,
Action.Behavior behavior)
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