org.deken.game.map.renderer
Class FreeStyleRenderer
java.lang.Object
org.deken.game.map.renderer.BaseMapRenderer
org.deken.game.map.renderer.FreeStyleRenderer
- All Implemented Interfaces:
- MapRenderer
public class FreeStyleRenderer
- extends BaseMapRenderer
Title: FreeStyleRenderer
Description: This Renderer draws the sprites in the order in which they were
added. It has no concept of tiles, everything is rendered at the pixel
level.
Copyright: Copyright (c) Dec 12, 2010
- Version:
- 1.0
- Author:
- Gary Deken
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
FreeStyleRenderer
public FreeStyleRenderer(GameMap map)
draw
public void draw(java.awt.Graphics2D graphics)
- Description copied from interface:
MapRenderer
- Draws the specified TileMap.
- Parameters:
graphics
- Graphics2D
getEdgeBottom
public int getEdgeBottom()
getEdgeLeft
public int getEdgeLeft()
getEdgeRight
public int getEdgeRight()
getEdgeTop
public int getEdgeTop()