Uses of Interface
org.deken.game.sound.audio.Audio

Packages that use Audio
org.deken.game.sound This package contains classes for working with sound. 
org.deken.game.sound.audio   
 

Uses of Audio in org.deken.game.sound
 

Fields in org.deken.game.sound declared as Audio
protected  Audio BaseSound.audio
           
 

Methods in org.deken.game.sound with parameters of type Audio
 void BaseSound.addAudio(Audio audio)
           
 void RandomSound.addAudio(Audio audio)
          Add an additional clip to this sound.
 void Sound.addAudio(Audio audio)
           
 

Constructors in org.deken.game.sound with parameters of type Audio
BaseSound(Audio audio, java.lang.String name)
           
LoopedSound(Audio audio, java.lang.String name)
           
RandomSound(Audio audio, java.lang.String name)
           
RandomSound(Audio audio, java.lang.String name, boolean continuous)
           
SingleSound(Audio audio, java.lang.String name)
           
 

Constructor parameters in org.deken.game.sound with type arguments of type Audio
RandomSound(java.lang.String name, java.util.List<Audio> audios)
           
RandomSound(java.lang.String name, java.util.List<Audio> audios, boolean continuous)
           
 

Uses of Audio in org.deken.game.sound.audio
 

Classes in org.deken.game.sound.audio that implement Audio
 class AudioClipAudio
           Title: AudioClipAudio
 class ClipAudio
           Title: ClipAudio
 class MidiAudio
           Title: MidiAudio
 class StreamAudio
           Title: StreamAudio
 

Methods in org.deken.game.sound.audio that return Audio
 Audio Audio.copy()
           
 Audio StreamAudio.copy()