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Packages | |
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org.deken.game | The Old Style Game framework. |
org.deken.game.animation | Animation package contains classes for animating the image of a game object. |
org.deken.game.animation.imageFx | |
org.deken.game.background | |
org.deken.game.collision | |
org.deken.game.component | Components package holds game components, which are striped down version of java components. |
org.deken.game.component.layout | |
org.deken.game.exception | |
org.deken.game.graphics | Begin with a one sentence summary about this package. |
org.deken.game.images | |
org.deken.game.input | The Input package holds all the classes and interface for handling input events. |
org.deken.game.io | |
org.deken.game.map | The Map package contains various maps for storing the locations of game pieces. |
org.deken.game.map.renderer | |
org.deken.game.map.wrapping | |
org.deken.game.motion | The motion package contains classes for controlling the motion of a game piece. |
org.deken.game.movement | The Movement package contains classes that allow a game piece to move. |
org.deken.game.movement.actions | |
org.deken.game.pathfinding | |
org.deken.game.scene | This package contains scene objects that build a type of scene for game play. |
org.deken.game.sound | This package contains classes for working with sound. |
org.deken.game.sound.audio | |
org.deken.game.sound.audio.clipAudioFilter | |
org.deken.game.sound.audio.midiAudioFilter | |
org.deken.game.sound.audio.streamAudioFilter | |
org.deken.game.sound.midi | |
org.deken.game.sprites | The pieces package contains the game pieces that will be used by the old style engine. |
org.deken.game.state | |
org.deken.game.trigger | |
org.deken.game.utils | The util package contains standard utilities used by the Old Style framework. |
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